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Design & Animation 🏢 Full Time ⭐️ Verified

Senior 2D Technical Artist

Nexus Digital Studios
San Francisco
Estimated Salary
USD 140.000 – USD 190.000
New
Live Update
4 Juli 2026
Deadline
4 Jul 2027

Job Description

We are seeking a visionary Senior 2D Technical Artist to join Nexus Digital Studios. In this pivotal role, you will bridge the gap between art and engineering, crafting high-fidelity 2D assets and pipelines that power our next-generation interactive experiences. If you have a deep understanding of 2D rigging, sprite optimization, and a passion for visual storytelling, we want to meet you.

As part of our elite creative team, you will work on cutting-edge projects that push the boundaries of digital art. You will define technical standards, mentor junior artists, and ensure our artistic vision is realized with maximum performance and aesthetic brilliance.

Responsibilities

  • Develop and maintain advanced 2D rigging and skinning pipelines for characters and environments using industry-standard tools.
  • Optimize sprite atlases, texture streaming, and rendering performance to ensure smooth 60FPS gameplay across all devices.
  • Create custom shaders and visual effects (VFX) in 2D to enhance the game’s visual fidelity and atmosphere.
  • Collaborate closely with concept artists and developers to translate artistic concepts into efficient technical solutions.
  • Mentor and provide technical guidance to junior artists and interns, fostering a culture of continuous learning and excellence.
  • Conduct regular code reviews and art technical checks to maintain high-quality standards.

Qualifications

  • 5+ years of professional experience as a 2D Technical Artist or similar role in the game development or interactive media industry.
  • Expert proficiency in 2D software such as Photoshop, After Effects, and Spine or DragonBones.
  • Strong understanding of 3D concepts (modeling, texturing, rigging) as they apply to 2D assets.
  • Familiarity with scripting in C# or Lua to automate art pipelines and create custom tools.
  • Deep knowledge of game engines, specifically Unity or Unreal Engine 4/5, with a focus on 2D rendering.
  • Exceptional communication skills and the ability to articulate complex technical ideas to non-technical stakeholders.
  • Portfolio demonstrating a strong blend of artistic ability and technical problem-solving.

Required Skills

2D Rigging Spine Unity Photoshop After Effects Sprite Optimization Shaders Technical Art Game Development

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