Job Description
We are seeking a visionary Senior Spatial Engineer to join our elite team working on Project 2026, a next-generation spatial computing initiative. If you are passionate about building immersive digital realities and want to lead the development of the metaverse of tomorrow, this is your opportunity.
As a key technical leader, you will architect and implement high-fidelity 3D environments, optimize rendering pipelines for low-latency performance, and integrate cutting-edge AI solutions into spatial interfaces. You will work in a collaborative environment with world-class designers and engineers to define the standard for future web experiences.
Why Join Us?
- Work on a revolutionary project with global impact.
- Competitive compensation and equity packages.
- Flexible remote-first policies with a premium office in the heart of San Francisco.
Responsibilities
- Lead Architecture: Design scalable, high-performance systems for Project 2026, ensuring compatibility across AR/VR devices and web browsers.
- Rendering Optimization: Implement advanced graphics techniques (ray tracing, LOD systems) to maximize visual fidelity while maintaining 60+ FPS on target hardware.
- API Development: Build and maintain internal APIs for asset management, state synchronization, and physics simulation.
- Cross-Platform Deployment: Ensure seamless deployment of spatial applications on WebXR, Meta Quest, and Apple Vision Pro platforms.
- Performance Tuning: Profile and optimize codebases to reduce memory footprint and CPU usage in complex 3D scenes.
- Mentorship: Guide junior engineers and conduct code reviews to maintain high technical standards.
Qualifications
- Experience: 5+ years of professional software engineering experience, with at least 3 years specifically in 3D graphics, WebGL, or spatial computing.
- Technical Stack: Proficiency in C# (Unity/Unreal Engine) and modern JavaScript frameworks (Three.js, Babylon.js).
- Mathematics: Strong understanding of linear algebra, vector mathematics, and 3D geometry required.
- Problem Solving: Demonstrated ability to solve complex performance bottlenecks in real-time rendering environments.
- Communication: Excellent verbal and written communication skills with the ability to translate technical concepts to non-technical stakeholders.
- Education: Bachelor’s degree in Computer Science, Mathematics, or a related technical field.